1 changed files with 33 additions and 15 deletions
@ -1,18 +1,36 @@ |
|||||||
/** |
export enum StationStatus { |
||||||
* 角色的类型枚举 |
Closed = '0', |
||||||
*/ |
Using = '1', |
||||||
export const SystemRoleTypeEnum = { |
|
||||||
SYSTEM: 1, // 内置角色
|
|
||||||
CUSTOM: 2, // 自定义角色
|
|
||||||
} |
} |
||||||
|
|
||||||
/** |
export const StationStatusOptions = [ |
||||||
* 数据权限的范围枚举 |
{ |
||||||
*/ |
value: StationStatus.Closed, |
||||||
export const SystemDataScopeEnum = { |
label: '关闭中', |
||||||
ALL: 1, // 全部数据权限
|
}, |
||||||
DEPT_CUSTOM: 2, // 指定部门数据权限
|
{ |
||||||
DEPT_ONLY: 3, // 部门数据权限
|
value: StationStatus.Using, |
||||||
DEPT_AND_CHILD: 4, // 部门及以下数据权限
|
label: '使用中', |
||||||
DEPT_SELF: 5, // 仅本人数据权限
|
}, |
||||||
|
] |
||||||
|
|
||||||
|
export enum StationEnvironments { |
||||||
|
OpenAir = '0', |
||||||
|
Underground = '1', |
||||||
|
Carport = '2', |
||||||
} |
} |
||||||
|
|
||||||
|
export const StationEnvironmentOptions = [ |
||||||
|
{ |
||||||
|
value: StationEnvironments.OpenAir, |
||||||
|
label: '露天', |
||||||
|
}, |
||||||
|
{ |
||||||
|
value: StationEnvironments.Underground, |
||||||
|
label: '地下', |
||||||
|
}, |
||||||
|
{ |
||||||
|
value: StationEnvironments.Carport, |
||||||
|
label: '车棚', |
||||||
|
}, |
||||||
|
] |
||||||
|
Loading…
Reference in new issue